Buck Hunt
A patient game about reading the wind before you squeeze.
Palette
Ink on background: 11.86:1
Typography
| Role | Family | Weights | License |
|---|---|---|---|
| display | SF Pro Rounded | 400 | Apple system font |
| body | SF Pro Text | 400 | Apple system font |
| numeric | SF Mono | 400 | Apple system font |
Logo files
| Variant | Size | File | Status |
|---|---|---|---|
| Logo — for dark backgrounds | 1024×1024 | press/logo-dark.png | available |
| Logo — for light backgrounds | 1024×1024 | press/logo-light.png | available |
| Logo — monochrome | 1024×1024 | press/logo-mono.png | available |
In its own words
- Single source of truth for every asset — procedural, hand-made, or
- Tier colors: young=`bhMuted`, decent=`bhTan`, shooter=`bhOlive`,
- (`bhBg` at 90%+ opacity) read against a lit sky/ground.
- Prepend this to every image-model prompt, then append the per-asset prompt
- <!-- UPDATE WHEN: a system is added or removed, a catalog gains/loses entries,
Artwork on file
| ID | Role | Dimensions | Source |
|---|---|---|---|
| icon-source | icon-source | 1024×1024 | buckhunt/Resources/Assets.xcassets/AppIcon.appiconset/AppIcon-1024.png |
| key-art | key-art | 1408×736 | assets/marketing/og-key-art.png |
| logomark | logomark | 1024×1024 | buckhunt/Resources/Assets.xcassets/AppIcon.appiconset/AppIcon-1024.png |
Generated by sappbrand from sappbrand.yaml
and the project's own artwork. Every colour and every file listed here traces back to something
the project already owns — nothing on this page was invented for it.